Model Overview & Print Notes

Summary

Nathan Drake's ring from Uncharted 1-3 on Playstation 3. Outer inscription reads: "SIC PARVIS MAGNA" which according to the game loosely translates to "Greatness from small beginnings." Inner inscription is the date of Sir Francis Drake's death and the coordinates of his coffin recovered from the sea in the first game.

Print Settings

Printer Brand:

Wanhao

                                            <p class="detail-setting printer"><strong>Printer: </strong>                     <div><p>Wanhao Duplicator i3 Plus</p></div></p>                                                                                <p class="detail-setting rafts"><strong>Rafts: </strong>                     <div><p>No</p></div></p>                                                                                <p class="detail-setting supports"><strong>Supports: </strong>                     <div><p>No</p></div></p>                                                                                <p class="detail-setting resolution"><strong>Resolution: </strong>                     <div><p>0.1mm</p></div></p>                                                                                <p class="detail-setting infill"><strong>Infill: </strong>                     <div><p>100%</p></div></p>                                                        <br>                        <p class="detail-setting notes"><strong>Notes: </strong>                    </p><div><p>I included a ring size chart in Open Document format (Libre Office/Open Office). Print at 100% scale for US ring size 7.5. The chart gives the scale for any other ring size you need.</p></div>

Post-Printing

Use a deburring tool to remove the hard edges from the bottom and any big bumps from the surface. A little light sanding and weathering afterwards will do wonders.

How I Designed This

Modeled the blank ring and inner/outer text in Blender. Blender's boolean modifier wasn't liking it too much, so I exported the 3 objects as separate OBJs and imported into ZBrush where I subtracted the inner and outer text from the ring mesh. From there, I ZRemeshed it to simplify the ugly topology high-poly geometry. A little polishing here and there, and re-exported it as an STL.

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Uncharted Ring

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STL
Uncharted_Ring.stl
Geometry Asset
ODS
International_Ring_Size_Conversion_Chart.ods
Geometry Asset

License & Copyright Terms

⚖️Creative Commons - Attribution - Non-Commercial - Share Alike
🔒Personal Use Only (Commercial Sales Prohibited)
✂️Remix & Sharing: Subject to Platform Terms
🏷️Source: Thingiverse Original Publication