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Legend of Zelda Breath of the Wild Topographic Map
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Model Overview & Print Notes
Inspired by topographic models of mountains I decided to create a topographic model of the Breath of The Wild map for my brother. I made this model in blender using a height map projected onto a plane before splitting it into six pieces for printing. Combined printing time was ~70 hrs of printing and ~800g of filament. Hand painted and clear coated before being mounted to a walnut and plywood frame I built for it with a french cleat wall mount. Printed with raw PLA, 0.15 layers, and 10% infill.
Files (7)
STL
BottemLeftBOTW.stl
STL
UpperMiddleBOTW.stl
STL
BottemMiddleBOTW.stl
STL
BottemRightBOTW.stl
STL
UpperLeftBOTW.stl
STL
UpperRightBOTW.stl
STL
BOTW.stl